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		| AstralWanderer said: A radial menu (as used in Neverwinter Nights) would make a good choice here since (cascading) submenus could be handled quite easily.
 
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 Quite nice indeed.  It seems too high of an expectation for a post-release game.  My bet is we never see a design change to the right click menu.  Plus I think we have bigger fish to fry.