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				 Base Design Theory 
 Hey all, I'm slowly starting to get the hang of things, but had a small question regarding base design.
 I designed a Ship Repair Base the other night and after it was built it immediately showed an out of supply icon.  I had supplied it with a Solar panel to have it generate supplies.
 
 My questions in general:
 a) It is a repair base and had no weapons - does it need supply?
 
 b) As I mentioned it has solar panels, but also is in a system with multiple resupply depots.  Do I need at least a 5kT supply module for the base to receive supplies at all?
 
 c) As far as I can tell supply only seems to affect things like movement and cloaking - anything else?
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