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				 Re: PD too Powerfull? 
 This does get somewhat better in BalanceMod.  PD vs. missiles is decently balanced there, but PD vs. fighters is still a slaughter (bye-bye, fighters).
 The only solution I've been able to come up with is making PD not affect fighters and have a new anti-fighter type of defense that makes fighters viable in swarms.
 
 As it is now, a swarm of fighters against a decently armored frigate with 1 PD will die a quick death and not do a lot to the frigate.  The frigate CAN be overwhelmed with enough fighters, but it takes a lot of them.
 
 I haven't played stock in a while, though, so I don't remember how effective PD vs. missiles and/or fighters is there.
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