Re: port Geo\'s (Map) Balance Mod to SE5
			 
             
			
		
		
		
		Cool! 
BTW I'm not trying to take over the mod just help it along. 
Anyhow Fyron is now telling me this was a huge waste of time. It would seem the chance type at the top of the file balances things (it would seem to be broke though). We still need to remove the crap systems though. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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