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SE V: Unique Abilities And Ideas
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December 18th, 2006, 02:13 PM
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Re: SE V: Unique Abilities And Ideas
I said "almost" because there are overkill issues and poor targetting strategies that can affect it.
Did you not read the statistical distributions I posted?
Compared to 99% chance of shooting down the first N missiles and then 0% chance of shooting down any more, that's pretty obvious.
I figured you were getting confused on something more subtle.
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