Re: SE V:  Unique Abilities And Ideas
			 
             
			
		
		
		
		The underlying idea is that more shots with less accuracy is what is needed to spread the probability curve. 
That combined with the fact that a small accuracy bonus becomes very significant when the total accuracy is low (consider 10% vs 5% accuracy) because of the accursed additive modifiers. 
 
The only safe, low accuracy value is -999% to ensure everybody gets exactly 1%, and not 2% or 5% due to racial bonuses. 
 
If only Aaron had gone with a better accuracy calculation, such as Accuracy = (Offense / (Offense+Defense)) 
		
	
		
		
		
		
		
		
			
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