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Old December 18th, 2006, 06:46 PM
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Slynky Slynky is offline
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Default Re: Are you tough enough to be the \"King of the Hi

Quote:
Alneyan said:

Since we are acting silly and will slash our respective intelligence scores, let's ban all training whatsoever. No ship training, and no fleet training either. What a relief!

I'm not sure I understand the point of your last turn. Care to elaborate, explain or otherwise expound on that peculiar setting?
Acting silly? Nay, I say. Interesting is the key word.

Why? Well, I hate games where people pour all their energy into making the biggest fleet, whomp the opponent, and the game is pretty much over. The way I see it, if you lose a fleet of 10 ships (and you have 70 ships), it's quite different from losing all 70 ships in one deciding battle. Secondly, having a fleet limit of 10 ships makes platforms a possible alternative (as it's quite a joke to have 10 platforms try to hold off 50 ships).

So, that's my thinking.

BUT, it got complicated with your submittal of no training. With training, I figured it didn't matter if someone entered a warppoint defended by a fleet of 10 ships, 10 bases, and 100 fighters because bases wouldn't be able to hit much and same goes for fighters (though not as bad). NOW, bases would be quite viable and a limit of 10 ships in a fleet would make it impossible to get by a warppoint defended as I mentioned above. Also, there doesn't seem to be any setting to turn training off unless one turned off Advanced Military Science (gulp!). And, having training turned off would raise the aroma of Religious trait quite a bit.

Though I hate the boring training sessions as well, do you want to re-think that last option?

Fulltech:

No intel
No APB
No ship/base size above 600 Kt
No racial points
No fleet of ships can exceed 10 ships (explain later if questions)

5 down, 5 to go:
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