Quote:
	
	
		| VedalkenBear said: Personally, I find myself taking Order3 Luck3 a lot in games.  Yes, it's a lot of points, but I despise negative events, and this is the setting that absolutely minimizes the chance of a bad event.  Giving me an option to remove random events (and the accompanying scale) from the game would actually increase my options for playing, which can only be a good thing.
 
 | 
	
 I agree with the order3, luck3 combo.  Good scales with a nation who has poor or non-existant sacreds is a excellent strategy.  Some of my MP's are very funny at the moment, alot of players are taking double/triple bless who means they have appalling scales.  So rather than fight them I sign a 3 turn warning non-aggression pact and just develop/build in peace while there own dominion destroys them.  Its amusing as my scouts pick up yet another province that has been attacked/revolted etc...
However I love the entire luck/misfortune mehanic it really spices the game up and reduces predictablity.