Just some news about v1.04 - I've been working on implementing a few new items, which includes increasing the size variety of AI ships. As a bonus, I was able to streamline a small chunk of the design creation routine, which has actually made the compiled scripts about 40kb smaller.
Since I was in the area I scripted a new ship purchasing routine, but it isn't so hot right now as the AI is only building Attack and Colony ships.
Some of the other items on the to-do list for v1.04 including making fighter groups attack trespassing ships and a few tweaks for empire diplomacy.
v1.05 is going to be a good update, you'll note all sorts my new built-in functions I requested got added in SE:V v1.27 - so hopefully I can get the AI to start maxing out their colonies. Other items slated for v1.05 will be better AI strategies for their ships and much needed updates to Alliance diplomacy.