Ah yes, the Antares mod... hehe, the one that never got anywhere, the one that got attempted several times for both SE4 and SE5...
Hmm, spatial compressor... I forgot about that one... that's the one that damages all ships within 2 squares, right? Don't think you could really emulate that in either SE4 or SE5 (no AoE weapons), but you could always make it a point defense weapon which targets ships instead of seekers (though I think that doesn't quite work properly in SE4 - it refuses to fire in tactical combat or something)...
Chili? Well, I'm a vegetarian so I like bean chili
Hmm, a quadrant mod which turns systems into sectors? So you basically have in each SE4 system a bunch of stars, and in each sector with a star you have planets just like the moons are done in stock SE4? Sounds interesting, especially with the promise of super-huge systems that are possible in SE5!
![](http://forum.shrapnelgames.com/images/smilies/laugh.gif)
(Just don't forget to remove the star-destroyer weapons, or else you will blow up a whole BUNCH of stars at once!
![](http://forum.shrapnelgames.com/images/smilies/wink.gif)
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