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				 Global enchantments 
 I have a feeling something is wrong in what global gets knocked out when you overpower one.
 I have had *VERY* bad luck with taking out my own globals instead of the AI's even when mine are cast with hundreds of extra gems--something I don't think the AI goes given the ease with which I normally can dispel his spells.
 
 Just now:
 
 First:  I cast Strands of Arcane Power at about +300 gems.  Do either of the AI's two go down?  No--it takes down my Gift of Nature's Bounty which was cast similarly powerfully.
 
 Next time I dispel one of the AI's.  No problem.
 
 I try to recast Gift of Nature's Bounty, failed.  I put a lot of gems into it, also.
 
 He gets off Fata Morgana, though.
 
 Ok, I've got a gob of air gems and I know I'll get that slot from him.  Oops--he gets off Purgatory which takes out Fata Morgana, my casting of Fata Morgana instead takes out my Gift of Health.
 
 
 It feels to me like the game selects a random slot to see if the new one can take out the existing one rather than going against whatever's the weakest.
 
			
			
			
			
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