Re: RanDom v2.03 - Map gen & Semirandomizer... Upd
k
that next line was bogus as well. that first 1, after looking in the readme and seeing what the lines meant it seems the 100 does not equal "1 or 0" fiddle names
so previously had
C:\Games\dominions3\Tools\RanDom_v203\SemiRandom
1
100
1
0
25
25
-1
-1
-1
-1
-1
7
6
0
2
EA
-1
4
0
4
255 205 000 225
GANPLAINS
Should be
C:\Games\dominions3\Tools\RanDom_v203\SemiRandom
100
1
0
25
25
-1
-1
-1
-1
-1
7
6
0
2
EA
-1
4
0
4
255 205 000 225
GANPLAINS
(I put it back under tools)
K, new problem. When I get rid of the "1" under the path, random.exe does not recognize semirandom.cfg and I get "text1" for all the fields within random.exe. If I do NOT take out the "1" under path it works fine.
Code shift somewhere?
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