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Old September 5th, 2007, 08:51 AM
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Default Re: OT: The Future of Computer Strategy Games

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dogscoff said:
Quote:
I think the SE series is probably the only long-term viable business model - a joint labor of love between a programmer of the basic game engine and talented modders. There is probably enough money in selling the game engine to keep a one-man-band operation like MM going
Something to consider here is that even though we occupy a niche, and that niche probably isn't gaining more market share, the market is a part of is getting bigger, so the customer base for this kind of game is expanding [...] the point is, even if we remain a tiny niche within the gamoverse, there will always be plenty of cash to fund future 4X development.
I don't think the amount of development funding is as big an obstacle as the fact that the best software designers can make so much more money outside the game industry. The "labor of love" part is the main thing that keeps people in game design.
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