Re: Gandalf\'s Crazy Solo Games
Both ideas sound pretty nice.
Can the partial no-indy maps just be done on a percentage as via Bal's program?
ex.
Mountains 10%
Plains 10%
Indy's 20% (unsure how the program works, but possibly relate the slider to a % in the script/map command?)
Big nasty god nation could even be expanded - small principalities of 1 province with VERY limited resources derived from special sites.
Pick 10-20 themed sites (vale of horrors, troll recruiting, shadow seers, etc), call them a nation, give em a themed god and let em go. They won't get far as they'll be severely handicapped, but that's actually fine. They'll be able to respond a bit more then indy's but much less then a full fledged nation since they'll be limited on site income/mages/scales/dominion.
Obviously eater of the dead is the best choice as it has its own mini-AI, but the others might work as well.
Big question - can this be done dynamically a la randomizer without messing up available nation #'s and max nations? So I guess another questions: can you randomize nations ala provinces a la map commands?
@1 Province
province name
province name
province name
@1 nation name
nation name
nation name
nation name
@1 Nation #
77
78
79
@1 God
Eater of dead
Lord of night
Eater of Gods
etc
@1 scales
beneficial scale settings
negative scale settings
neutral scale settings
@1 paths
Rainbow
Bless 1
Bless 2
Bless 3
@3 sites
@1 Indy type
@4 starting items
@5 allies
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