Re: A couple of questions
			 
             
			
		
		
		
		 
I've seen the mages from the soul trap.  Cool but not stellar. They seem to follow a normal AI script in that you might get a couple ok battle spells off but if no one is in range they may just cast fireshield and fry close units.  I can't remember the full range of spells but I SEEM to remember some good spells coming out of them, blade wind, etc.  For some reason I never checked their paths. 
 
IMO they're best with a thug as they provide random fire support while the thug closes with the enemies.  Neat, but not fantastic. 
 
From a past post I believe the unit can still cast mind hunt even if feebleminded. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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