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Edi said:MOD (monster/nation) Descriptions There seems to be a hard limit of 183 user defined description texts for modding in Dom3. Any more than that and the mod crashes the game.
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It does not crash the game (to my knowledge), what it does is it doesn't accept new descriptions anymore. It seems like new units are added before new nations are added to the game via mods, so the latest added units would be the first to lose their descriptions if it goes over the fixed limit, and modded nations would lose their descriptions before units do. Spells, however, are unaffected because they seem to use a different lookup table. This issue was not fixed by 3.10.