Re: Bug Thread: Discussion
MOD (minor and strange) :
Tried to use the following cycle of transformations...
(creature A the pretender) -> shapechange creature B (with shaphechange A, firstchape A) -> the creature B has a secondshape : creature C (with shapechange A, firstshape A) -> who has a secondshape : creature D (with shapechange A, firstshape A)
And the result is : the pretender A is directly shapechanged into creature D (creature D is displayed when the pretender is chosen, and the pretender starts as D), he can then shapechange to form A but will never have the form B or C (he gets the form D with the shapechange order when he is in form A, and the form A if wounded in form D).
(edit : it's not related to creature A being a pretender ; using a cycle of secondshapes after a shapechange seem to have this result)
(edit 2 : if I remove all shapechanges but the first (A>B) unit A can become B - B can't shapechange back to A and will take form C when wounded but the firstshape command won't work- ; if I then add a shapechange B->A, B will take form A instead of form C when wounded, even if B has secondshape C, firstshape and secondshape of B will be A)
It looks like #shapechange bugs the complex chains of transformations possible without.
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