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				 Re: XFile Creation and XFileClasses Effects 
 The Docs say:The percent rotation around the X plane.
 The percent rotation around the Y plane.
 The percent rotation around the Z plane.
 
 However, each plane is 2D. So, this means:
 The percent rotation around the XZ plane.
 The percent rotation around the XY plane.
 The percent rotation around the YZ plane.
 
 (That is based on an X-plane of 50 (%) flipping the planet upside down.)
 
 The unmodified initial orientation of planet has poles on Y axis (north being down) with the 'front' of the planet facing out (of the screen).
 
 Looking into the screen on the motion:
 Z CCW (from the top) with axis in-out (normal) of map.
 Y (right to left) with axis bottom-top of map.
 X (down to up) with axis left-right of map.
 
 Looking at the starting rotations:
 -- - North-South along Y (south up) front Z- (facing out)
 25 Z North-South along Z (south out) Front Y- (facing down)
 25 Y North-South along X (south right) front Z- (facing out)
 25 X North-South along Y (south up) front X- (facing left)
 
 ******** conclusions *******
 The axial motion:
 The Z-pole's positive rotation is clockwise (from below the map, Z+).
 The X-pole's positive rotation is clockwise (from the right of the map, X+)
 The Y pole's positive rotation is clockwise (from the top of the map, Y+)
 
 Initial orientations (Starting Rotate):
 X rotates the object X+ toward Z- (right of screen towards you) or clockwise about the Y axis.
 Y rotates the object Y+ toward X+ (top of screen towards right of screen) or counterclockwise about the Z axis.
 Z rotates the object Y+ toward Z- (top of screen towards you) or counterclockwise about the X axis.
 
			
			
			
			
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