Re: Allegiances 2 (Large Team-Based Game, RECRUITI
*shrug* Given that way back at the beginning of the thread it was suggested that partners share out their passwords with their teammate in case there was an issue with staling/quitting I can't really agree with your reasoning Vel. I know DrP got someone to take a turn for me when he thought I had even the slightest chance of staling (I got it in with about 3 hours left on the host clock), so anything beyond a single stale from a nation is a failure on the part of both members of the team, not just the delinquent player IMO. Not that I'm condoning people abandoning games, especially in a team situation, but repeated stales are avoidable.
Not to say choosing teammates would be bad, but I kind of like the chance for a vet and a newer player to work together, might help the learning curve quite a bit for the newcomer.
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