Re: Scales bugs in Dom3.14
			 
             
			
		
		
		
		> so the current bug seems more prevalent than the previous, though perhaps not 
> as devastating 
 
How devastating it is depends mostly on your playing style.  Lately I play with 
a group of real life friends (Nikolai is one of us) and we blitz through games  
in a weekend.  I personally think that this is the greatest balance change 
since Dominions II. 
 
It does not look like a bug anymore.  As far as I can tell, the scales in a  
province depend on the scales of all neighbors, no ifs or buts.  This has a  
devastating effect on the way I play.  I always take Order 3, Growth, and  
Misfortune 3.  I usually play with a weak dominion, which I boost in selected  
provinces with priests and teleistic animates.  Even in games I end up winning,  
my dominion usually trails other players, as I mostly keep a strong one only in  
provinces that I consider important.   
 
With the new rebalancing, this means that my scales will be horrible across the  
board, as I will never have most of my neighbors with my dominion.  All players  
will be affected at the border, and the effect easily propagates toward the core  
of the empire. 
 
I have finished 3 games so far with these new rules, and the effects are  
somewhat mitigated by the fact that nearly all of us play with weak dominions  
and extreme scales.  I am certainly going to reconsider my scales - what used to  
work quite well with my style of play is a recipe for disaster now. 
 
But I certainly feel for those (Hi, uncle!) who are playing in long MP games on  
this forum, and will have to suffer the effects under 3.14. 
		
	
		
		
		
		
		
		
			
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