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				Nikolai said: 
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Which is exactly your formula :-)  Value is rounded down.  
			
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 No, I forgot terrain effects!  But we should probably add (spell) too, right?  For Friendly Currents, at least.
NormalAP = BasicAP + PowerEffects - TerrainEffects + SpellEffects - (EquipmentEncumberance - ExperienceBonus)