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Old April 8th, 2008, 07:15 PM

LordCalvert LordCalvert is offline
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Default Re: SCA Mod concept proposal

We hadn't made any firm decision on what each kingdom's schtick would be. I like the ideas of certain survival skills dependent on kingdom and a relatively small selection of unique units. Calontir would obviously get their special war-shields. Caid might get some sort of sea-transport ability. The East would probably get better protection factors, Atlantia might get a special "Dark Knight" hero along with a horde of squires/men-at-arms (nope, not thinking of anyone in particular, not at all, nope, nope), Ansteorra might get special light units (with white scarves), etc.

As for archers, I probably would have the better quality archers be in independent provinces and have you recruit them externally, just as current nations which have poor or no archers have to do and have you build a fortress on the province if you feel that you really have to have lots of them. If a particular group is known for high caliber archers (as my own Barony of the Rhydderich Hael is), they might get their's specifically set in the province.

Ludicrous Bowmen (a very, very rare rank of archer in the SCA; one step above Grandmaster Bowman) would probably be a special hero and not a recruitable commander.
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