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				May 15th, 2002, 09:52 AM
			
			
			
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				 Re: More stupid newbie tricks ( questions ) ! 
 
	That was me not long ago and your statement is absolutely correct. You can change this by editing the intel project files:Quote: 
	
		| Originally posted by DirectorTsaarx: ISTR that the higher-level counterintel projects also add a multiplier to defense.  In other words, I think each point spent for counterintel level 2 counts as 2 points of defense, and each point of counterintel level 3 counts as 3 points of defense.  (And the settings.txt file shows that intel defense gets a 20% bonus on top of that).
 
 Someone on this board claims to have tested & verified the above, but I can't remember who did it or when...
 |  Effect Amount             := 1
 in the counter intel projects will give you only one effective point for defense, values of 2 or 3 will double or triple the effect of your counter intel points.
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