Quote:
	
	
		
			
				
					Originally Posted by  Gandalf Parker
					 
				 
				Role play it as a reality. Armies moving close to each other can give the commander a reason to pause and double check whose side they are on. 
Fire the commander that paused and messed up your plans. 
			
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 Lol, wish I knew which one it was...
Is there anything in particular I can do to avoid this kind of thing?  Or is it just an essentially random "Sorry, you're screwed".