Quote:
Originally Posted by Endoperez
I just did a little test on one of my existing mods-under-construction, and I'd like to say that the following changes make for Samurai with very different feel from other heavy infantries:
Kabuto: rcost 3, def 1
Samurai Armor: def 0
Heavy Samurai Armor: def -1
Samurai with naginata (18 res): prot 14 def 12
Samurai with katana (21): prot 14 def 14
In heavy samurai armor (25): prot 16 def 14
Aka-oni (red devil) (21): prot 14 def 16
Opinions on if this would actually help them, or just make them different without really affecting the balance?
|
It would definitely help them. As they are samurai have only mediocre defense and prot, though admittedly higher defense than most heavy infantry. But they have no good way of avoiding damage. At least with 14 defense they're avoiding more hits, which would definitely increase their survivability.