Looking at spob16 (Germany) in Mobhack, the majority of the appearances of the the MG-42 have the sound set as 117. So, why is 54.wav in Cross Sounds 1.0 intended for the MG-42? To match up with the game, shouldn't whatever sound is determined to be the best MG-42 representation be file 117.wav instead?
I wonder if the museum at the Aberdeen Proving Grounds up the road from me will loan me their MG-42 for an afternoon to make a new sound file...I promise to clean it before I give it back
Ross