Thread: Unit Cost
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Old February 5th, 2009, 07:53 AM

Griefbringer Griefbringer is offline
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Default Re: Unit Cost

Notice that the points value reflects (or tries to) only in-game effectiveness, not the real-world expenses of a given weapon system.

And a better trained crew (higher experience and morale) makes any weapon system proportionately more effective. If the crew experience would be costed flat, regardless of the hardware, you would get into odd situations eg. when placing an experienced crew to cheap hardware.

Griefbringer
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