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				 Please voice your support the following Victory condition for SE4: 
 Unfortunately, Victory conditions are not configurable (they neeed to be).
 
 
 This would make population key to the game:
 
 First player with {number } M Population of at least { Rioting / Angry / Unhappy / Indifferent / Happy / Jubilant} Mood of {my original/any} Race.
 
 Simply, You win by number of population at a minimum mood.
 (I would think Any and Rioting is the same in regard to mood)
 
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