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Old May 4th, 2009, 04:56 PM

statttis statttis is offline
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Default Re: OT: Making a Game System (part 4: A Game World)

I'm interested in how you're going to handle a tile free game world. Will there actually be no tiles, or will there be some underlying grid, hidden by the continuous terrain? Without tiles I'm not sure how to properly do turn based movement - unless you're going to attempt real time
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