
October 3rd, 2009, 04:47 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Assignment, God Design, AI Creation.
Quote:
Originally Posted by Septimius Severus
I'm curious, what unique starting requirements will make them more findable other than altering the .rgb file to include something that would certainly point out their location? We will know that by default the #1 and #2 players will be placed forward, and we will know the starts, but we will not know which team is placed north, south, east, or west of the AI center. That is the way I'd like to keep it. 
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By making a map with pre-set start locations, any player whose start location is specifically set is easily able to be found simply by reding the .map file, or by loading up a game with all players set as human. There's no way you can avoid that afaik.
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