 
			
				June 26th, 2002, 09:45 PM
			
			
			
		  
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				Re: Modding multiple shipyards per planet?
			 
             
			
		
		
		
		
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				Originally posted by Phoenix-D: 
"The only thing is, if this works it kills the advantage of the temporal races having a faster space yard" 
 
Not if they can do it too. If a world filled with 25 normal shipyards is fast, how about world with 25 *temporal* shipyards?       
 
Phoenix-D
			
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 Of course, you'd have to add a special "Temporal Spaceyard Expansion" since Temporal space yards are a different family number than standard space yards (which means you can't upgrade a standard yard to a Temporal yard - a HUGE pain when you play low tech start and have to replace all those old yards later in the game...) 
		
	
		
		
		
		
		
		
			
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