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				Originally posted by Suicide Junkie: 
 quote: too bad a new patch came out and I decided to start a new game before I could get my captured fleet back home. 
			
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 I don't recall a single patch (except Classic v1.49 -> Gold v1.50, which is not really a patch) that ever broke savegames.  You can easily continue to play any mod under a new SE4 Version.
I think it was the patch that changed the size of the repair bays and some other minor weirdness, and while I was certain I could fix my own illegal ship designs, I decided the AI might be overly penalized by continuing.