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				July 9th, 2002, 06:52 PM
			
			
			
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					Join Date: Aug 2000 Location: Ohio, USA 
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				 Re: Proportions 2.3 released 
 
	Yes, it does work. All or almost all of the AI's designs, for all AI's, even Neutrals, now build with correct numbers of engines, and even mix high-output engines with efficient engines to achieve different tradeoffs in speed versus range and cost.Quote: 
	
		| Originally posted by PvK: 
 quote:Originally posted by Baron Munchausen:
 More importantly, does it work? I've not been able to get the AI to respect 'desired speed' when engines ae given more than one standard movement and I don't know of anyone else who has either.
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 The bad news is it is essentially all done by hand-tweaking, and required multiple entries for different sizes of the same design type. This is one of the main reasons why it has taken so much work to create decent AI's for Proportions.
 
 The technique is to use the Max Speed line to specify the desired number of normal engines - the AI obeys.
 
 PvK
 Looking at the design files, all I see is '500' as the desired speed for every single design. If the limit is 255, how does this work?
 
 Have you tried assiging a 'Majority Component ability' of Standard Ship Movement?
			
			
			
			
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