Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 11/17.
Some of those pretenders do sound cool.
Hmm, for simplicities sake, and working without a mod, in the meantime, to allow more pretenders, and to prevent high level path incursions and blesses that might occur with the Bog Mummy, Dracolich, and the like, it may be best to leave the Green Dragon on the Supplicants. And allow all the thematic rainbows where appropriate for each team. And all pretenders will simply be limited to magic in their team's primary and secondary paths.
So:
The Children of Crom would now have access to the Master Alchemist (losses Great Mother).
The Sangiunarium gains access to the Freak Lord, Great Warlock, b**ch Queen, Skratti, and Master Druid. (Loses Dracolich, Carrion Dragon, Moloch, Bog Mummy, and Vamp Queen).
The Supplicants gain access to the Crone and the Serpent King (Lose Bakemono Kunshu).
The Usurpers gain access to the Divine Emperor and Great Sage.
The AITEAM gains Arch Druid, Arch Seraph (Loses Phoenix).
Altantian Mercs gain the Aquatic (crabby) Arch Mage and Great Seer of the Deeps.
Keeps things simple, easy to verify. Most of your low level diversity will come from your regular mages, indies, and from the magic locations anyway. Higher levels in paths outside your Primary and Secondary will require either empowerment or boosters. Mercs get compensated for the water incursion of the Usurper pretender choices with an astral choice. The Monolith is the only exception to this straighforward rule on the AITEAM, as Gandalf needs an immobile pretender to choose from (but he can probably drop the astral from it).
Sound workable?
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IMPERATOR·CAESAR·LVCIVS·SEPTIMIVS·SEVERVS·PERTINAX·AVGVSTVS·PIVS
Be harmonious, enrich the soldiers, and scorn all other men.
-Emperor Septimius Severus, to his sons shortly before his death, quoted in Dio Cassius (77.15.2).
Last edited by Septimius Severus; April 16th, 2010 at 10:10 PM..
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