Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Basically the #allies map command is a NAP with no time limit.
#allies
specific AI will not attack AI
The extended alliance of sharing units is new.
And a cool thing about the old map-based allies command is that its one of the few commands that does not care if that nation is in the game or not. Its one of the few that works as "IF the nation is in the game and IF the nations are both AI THEN they will be allied". It doesnt give an error if that nation isnt in the game. I wish more of the commands worked that way. Many of them require that the nation be in the game and be AI which is a problem since the scenario command is broken. You cant force a nation to be in, and ai, without server commands.
But if you wanted to, you could create lots and lots of ally commands covering all of the nations and add it to a map. So that whatever nations are in as AIs, they will be allied. Or you could create what you feel are logical alliances (undead with blood, holy with holy, nature with nature, man with man) which means different games on that map could go very differently depending on what nations are in as computer players.
Last edited by Gandalf Parker; May 26th, 2010 at 08:01 PM..
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