Re: Endgame Diversity Mod - Lategame summons, released at last!
Llama, I agree with you that it's a good idea to have a stable release and not change things too frequently. It's also tempting to make changes now before games start using the newest release. But the games that began with the first release of the mod are now reaching the point where feedback on the in-game performance of these units is arriving. Of course it's just fragments at the moment. The fact that a certain unit excels against another unit or that a given summon doesn't do well in certain situations is only a partial picture. It will take more time to see what the overall performance of these summons in a variety of situations is. And even more importantly, to see if the Diversity summons are a viable alternative to tarts. So I think it's worth holding off on making changes for now and using the feedback from the current games to create the stable release you mentioned.
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