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Originally Posted by ScottWAR
Definately agree with the victry conditions being one of the most important things.
I would add making the tactical battle map larger as one of the most important also. After a few battles the limited tactics we can use in such a small area makes the tactical battle boring. At least against the AI.
I think the AI has to be improved as well.............in the tactical battles they only use one tactic,....rush right at me and die. I have also saw the AI move units out of a region with a city and factory in it when I had units next to it,.....instead of trying to defend it (and they already had enough to defend it without buying more units). REALLY odd behavior.
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Yeah, I saw that too. This defensive retreat tactic of the AI doesn't always make sense. And I definetely agree with your remark to the tactical battles. I agree on the idea bombers should have a short range, that they must be one square away from the target, because you see: If they bomb a target, they have to be directly over it.