Re: Llamaserver and patch 3.26
Yeah, this is caused when a game takes forever to host. It is a mysterious dominions bug that occasionally hosting takes infinite time, so the server gets stuck till I come and kill it. If I kill it it hosts again without using any 2h files so everyone stales. This normally works but obviously isn't ideal.
The game FirstBlood caused this delay, and the one a couple of days ago. I haven't checked but I suspect they rolled back to avoid the mass stale, and got the same problem again. Unfortunately while the bug remains there's no better solution than the current setup, so far as I can see. Well actually, it has just occurred to me that it would be better if the server gave up after 6 hours rather than waiting for me to come and kill it. Maybe I will try to implement that soon.
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