Best 0-4 level combat itens?
	
			 
             
			
		
		
		
		What are the best combat non-unique non-blood non-booster itens from 0 to 4 research level?  
 
My choices (vanilla): 
 
 
Level 0: 
- Axe and Swords of Sharpness (armor piercing is good) 
- Fire Sword (better attack) 
- Skull Talisman (skellyspan) 
- Black Steel Plate and Full Plate (only for low Encumbrance commanders or 0 encuberance undead) 
 
 
Level 2: 
- Faithfull (luck without needing a misc slot) 
- Weightless itens (decent protection without encumbrance) 
- Amulet/Robe of Missile Protection/Shield of Valor (Missile protection is always good) 
- Boots of the Messenger (reinvigoration) 
- Burning Pearl (attack enhancer) 
- Copper Plate (cheap protection with small bonus) 
- Horror Helmet (fear) 
- Pendant of Luck 
- Sceptre of Authority (Flame Bolt spawn) 
 
 
Level 4: 
- Amulet of Antimagic (magic protection) 
- Amulet of Resilience (reinvigoration) 
- Chain Mail of Displacement (good low encunbrance armor) 
- Charcoal Shield (good area effect) 
- Fire/Frost Brand (good area effect) 
- Girdle of Might (cheap reinvig/strenght booster) 
- Implementor Axe (fear) 
- Lucky Coin (luck without needing a misc slot) 
- Rainbow Armor (reinvig + magic resistance) 
- Ring of Regeneration (regen) 
- Shroud of Battle Saint (bless) 
- Silver Hauberk (decent with missile protection) 
- Rune Smasher/Spell Focus (penetration) 
- Staff of Corrosion (Acid Bolt) 
- Sword of Swiftness (2 attacks and increases defense) 
- Vine Shield (entanglement) 
- Wand of Wild Fire (Fireball spawn) 
		
	
		
		
		
		
		
		
			
				__________________ 
				Currently Playing: 
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
			 
		
		
		
		
		
		
	
		
		
	
	
	 |