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					Originally Posted by  paulolk
					 
				 
				Thanks for your answer.  I forgot to mention that this only happens in the deploy part of the game.  Otherwise it works as its supposed to. 
I guess its just a problem with my system. 
			
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 In the deployment phase, there is no need whatsoever for the passenger and transport to occupy the same hex to load up. Distance is not an object, unlike when in-game.
So select either the transport or the passenger, hit "L" and point at the other unit and click to load it.