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Old April 20th, 2023, 03:18 PM
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Default Re: 2013 winSPWW2 V16 upgrade/Patch info

There are new special hotkeys that allow adjustments while the AI turn is active

* The plus '+' and minus '-' keys will zoom the map in and out
* The '[' key turns Fast arty ON
* The ']' key turns Fast arty OFF
* The 'u' key toggles smoke on and off
* The 'i' key toggles ID tags on and off
* The 's' key toggles game sounds on and off
* The 'p' key brings up the preference screen

It sometimes takes a second or 2 to register while the AI finishes whatever action it is currently engaged in. So, you now can, for example, turn on or off fast arty to either speed up a bombardment or slow it down for closer observation while the AI turn is running

* There was a bug that popped up when a map was made that used both a city grid and lakes that allowed troops to be place in what seemed to be buildings on solid ground but were not and this drowned the units on the next turn. This appears to be corrected now

ADDED April 23/2023
  • It is now possible to once again let the AI play the AI and the game will not pause at the end of both turns every time allowing continuous AI vs AI play

ADDED April 24/2023
  • You can now use a two word search string in Scenhack search. The only restriction is there must only be a single space between the two words.

ADDED April 25/2023

There are Alternate mine symbols added to winSPWW2.
Original Alternates .

Players wishing to switch from one to the other can find a folder named Mine Alternate located in the Graphics folder and contains a "Mine warning sign icons" subfolder and an "Original Mine Icons" subfolder. There are simple instructions on how to COPY ( do not MOVE ) one or the other into your game. Copying the files allows you to change from one to the other easily. This will have NO EFFECT on PBEM games


PLEASE NOTE: For winSPMBT the new alternative Mine symbols will show up as the default set. For winSPWW2 the originals will show up as the default set
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle..

Last edited by DRG; April 29th, 2023 at 01:17 PM..
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