Re: Senario Creation
			 
             
			
		
		
		
		Actually, I was just playing my game, acting like a neutral race (stay in home system), when I got a message that my star was about to blow up. 
 
At first I was disappointed that I was going to lose my empire, but then, I decided to break my citizens out of the homesystem and try to rebuild the empire elsewhere. 
 
That seemed like a great idea for a scenario, so I saved the game, added a few pages of council meeting dialog, with an empire status report, and a few yearly reminders about the star. 
 
Presto, changeo, the scenario was made! 
 
As for timed events: 
1) Make an event in Events.txt. 
2) Set "Time Till Completion" to a number greater than zero. 
  
 [ August 30, 2002, 22:02: Message edited by: Suicide Junkie ] 
		
	
		
		
		
		
		
		
			
				__________________ 
				Things you want: 
			 
		
		
		
		
		
		
	
		
		
	
	
	 |