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				 Re: Combatting Telekinetic races 
 Master computers, sheild V's and Heavy/massive mount Phased polaron beams.  PPB's have a higher damage per ton per turn factor than any other weapon in the game.
 Also, ECM III+ Stealth Armor III + Scatterin Armor III.  The defense bonus stacks decreasing the chance those nasty Psychic weapons will actully hit you.
 
 Design a few ships and try them out in the combat simulator.
 
 T-
 
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 Someday I'll tell my friends about this forum... Naaaah.
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