defense
	
			 
             
			
		
		
		
		Hi, 
 
i was wondering how you guys defend your planets, systems and warppoints. 
 
I usually build 30 sats for large to huge planets with the 30 sats being a mix of direct firing, missile weapons and point defense. I also throw 1 spy sat which has a scanning device and a cloaking device on it so i can hide the whole sat group. I sometimes add about 20 mines to the mix. 
 
I then procede to build as many weapons platforms as the cargo space allows me. I sometimes add a cargo space just so i can add more weaponplatforms. Again I tend to use a mix of missiles and beams. 
 
On the important planets, i place a massive planetary shield and a system shield generator to protect the whole system. When i have the resources, i might even add a Battlestation. 
 
Plus i add troops. If i'm invading a system, i can pass a transport from planet to planet picking up the garrisons along the way to fill the transport up. I then rebuild the troops on the planets where i extracted them. 
 
I haven't used fighters or drones much on planets. 
Because there is so much building going on, a build a small "buildstation" in orbit and this kind of station is very easy on the maintenance since it's only about 550 in minerals in maintenance. I then can build my facilities and build up my defense at the same time. So as more facilities are built on the planet, the planet is better defended. 
 
As a precaution, i also build extra DNS that i immediately rename to "RESERVE_x" and mothball. 
You never know when there might be an invader that hits the core of your empire. A strategic reserve of ships that don't cost any maintenance can always come in handy. 
 
For warppoint defense, i mostly use mines (100). 
I wonder if using sats isn't more effective? Building a large starbase doesn't seems very effective. I did some tests with the simulator and 6 dreadnoughts took out the biggest base i could build although the DN's suffered heavily. And a base costs a lot of maintenance. 
Sats (direct fire, missile, point defense) and fighters would be ideal i guess since they have no maintenance. 
I'm not sure if you can build fighters that don't need to resupply. 
 
Any other thoughts on this? 
		
	
		
		
		
		
		
		
			
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