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Old July 22nd, 2013, 12:41 PM
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Default Re: Trench warfare: using trenches for your advantage

No "Bug" and nothing new whatsoever of course.

All known about from the dark days of MSDOS - in fact so long ago that I cant recollect if fire trenches were ours, or an original SSI item.

There is absolutely no history of what a hex was in terrain editing - so if putting down a trench removes a road, tree or whatever that was originally there it is not going to be "put back" if the editor subsequently removes the trench. The tree or whatever flag is already nuked by that point.

Just don't do silly/gamey things with game tools. Simply decide where you want a trench, lay it and leave it. The removal facility is really there to deal with occasional "whoopsies" and is not to be used to lay/remove them 9,999 times at your whim.

Some players who have noted this actually think its a "feature" and not a bug - allowing breaking of an approach road if the defender, and other minor "engineering" a defender might realistically have done. I tend to agree with them, and so it will remain as-is, and rely on players not being "gamey" - your human PBEM opponent will notice any over-use of the facility, and if you do it to the AI then it's up to you really.

Andy
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