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Old June 22nd, 2019, 10:06 AM
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Default Re: Click-based enemy spotting

Quote:
Originally Posted by Anton View Post
Didn't you say you were turning your units around to spot more enemies? If so, that requires clicking, so you already exploit click-based spotting. And that clicking is not random it all, but a very methodical procedure to update the vision of a unit.

Not Necessarily - I almost never click on my units (I use N(ext) and P(revious) to select units)
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