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Old September 18th, 2006, 10:30 PM
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Default Re: Modding SEV Thread Questions

Can anyone decifer the weapon damage and range formulas?

I'm referring to stuff like this:

Weapon Space Min Damage Modifier Formula := (5 + (([%Level%] - 1) * 2)) - iif([%Range%] > Min(30, (([%Level%] - 1) * 20) + 10), 10000, 0)

I'll try to explain my understanding, taking it piece by piece:
(5 + (([%Level%] - 1) * 2)) Gives a damage rate based on the level of the component.

Min(30, (([%Level%] - 1) * 20) + 10) Compares a number to the value of a function based on the weapon level and returns the lower of the two?

- iif([%Range%] > ..... ,10000, 0) If the range is greater than the value returned above, return 1st number. Otherwise return the 2nd number?


Geesh. I think I'm going to need Excel graphs to tweak damage formulas for my mods.
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