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Old March 5th, 2009, 01:27 PM
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Default Re: Warp Points - a conundrum

BK, I tried to come up with an idea like that a couple of years ago. I was never able to create a working model. What I did do was to edit the map with a group of systems connected by warp points and used them as my hyperspace route.
You will need to create a warp point generator with a limited range to limit creating points all over the map. I created systems where the warp points could be connected to the hyperspace 'corridor' which allows you to access the whole hyperspace system. The hyperspace corridor was locked out of being able to create warp points to or from it. You could only access it through one of the systems leading into it.
It worked, but not like you would like it to. Compromise is the key word here...

Ages, welcome to the forum! Your answer is yes.
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