Re: YARG3, non newb MA+ENP2 RAND game. Executor's Ulm winner on turn 76
Another interesting thing about this game is that you had several mod nations. Any feedback on how they fit in? I have admit that I'm wary of mod nations because despite their frequently excellent quality, I'm never sure what OP surprises are hidden inside them. I think part of it is just mod makers getting caught up in their creation - it's tough to leave things out, not because they aren't thematic, but because it would just be too much. But I may just be scarred from seeing rdonj's Itza and Exec's Stygia in the Tourmaline game. And I thought my own nation of Haida Gwaii and Alugra, that defeated me, were plenty strong as well. The only one that I remember thinking was weak were the Ogres because they were so one dimensional - really tough troops but absolutely horrible magic IIRC (this was several years ago so this may be out-of-date from how these nations are now).
|