Re: Real Sailing Characteristics
Rick:
Although many of the campaigns begin with smaller encounters, such as ship duels, cutting out, and small encounters, Salvo is geared toward and designed for the larger battles that follow in the campaigns. The movement system in Salvo is hex based, and the sailing superiority of smaller agile ships is represented by their “Ship Handling” rating. Ships with better Handling ratings will be faster, less likely to loose the wind, and able to turn & tack more often. The old First Rate 100+ gunners will usually have a bad handling rating. FWIW – this has come up a lot in the email I have received, and is on the LIST.
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Andrew Lonon
http://www.spruegames.com/
"There is nothing- absolutely nothing- half so much worth doing as simply messing about in boats." - Ratty
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